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4D Workshop3 IDE with 4D ViSi (Test Release)

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  • ESPsupport
    replied


    If you click open samples, you will find a folder full of Visi Samples.



    If you click new, 4D-Visi program is at the bottom of the list.



    On the Appnotes page http://www.4dsystems.com.au/appnotes.php there is a Visi Applications note.



    More is coming, but that's all atm.

    Leave a comment:


  • polo
    replied


    I've installed 4DWorkshop3 v3.2.0.17, but I can't find anything about 4D-Visi.
    Did I have to install specific tool? Where I can find it?
    Thanks. Polo

    Leave a comment:


  • Atilla
    replied


    Yes, we are working on a 4D-ViSi upgrade to provide support for the Goldelox-GFX2 range of display modules.

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  • dragnworks
    replied


    In the workshop beta.Is there or will there be different module object ie. uoled-96 or uoled-128 to use with Visi?

    Leave a comment:


  • minty
    replied


    When I set the Digits property of LedDigitsDisplay (the ViSi widget) to 1 and hit compile, it would give me this error.Format '%.-' invalid or incompatible with argument.
    I am using 4D Workshop 3.2.0.17

    Leave a comment:


  • ESPsupport
    replied


    4D Workshop3 IDE Beta (Test Release)
    Rev 3.2.0.17

    Note: All the known bugs fixed. "StaticText", "CoolGauge" and "AngularMeter"
    Added. Ability to have multiple forms in one program added.

    Leave a comment:


  • yuck
    replied


    found the app note, didn't even know there is such a section on the site until now

    is it just me or Image control doesn't work in ViSi programs anymore. Will try to revert back to the old IDE build and see if I can isolate the problem but so far all my Image controls get displayed halfsize on the screen

    Leave a comment:


  • ESPsupport
    replied


    Is there an example of it in the app notes? http://www.4dsystems.com.au/appnotes.php



    (Sorry, don't have time to look at it atm)

    Leave a comment:


  • ESPsupport
    replied


    Fancy button has 4 states if 'momentary' (up down) and 4 states if not momentary (up, pressed down, down, pressed down), if that makes sense.



    hth

    Leave a comment:


  • yuck
    replied

    in Examples\4D-ViSi, I can't seem to find an example using Fancy Button. I'm trying to use it's StatusWhenOn/StatusWhenOff capabilities but they don't seem to work as I would expect.

    using Fancy button, it states:

    img_SetWord(hndl, iButton, IMAGE_INDEX, state); // where state is 0 for up and 1 for down
    0,1 is actually for button off normal and highlight states; 2,3 for button on normal and highlight state

    Leave a comment:


  • yuck
    replied


    congratz for the new version.

    regarding the bugs i've mentioned before:
    - NOT FIXED
    if more than 2 "old" files are opened before a ViSi file in editor, when the ViSi file is opened the resize control (between editor window and graphic design window) will disappear (actually it is present on the right side of the graphic design window)

    - NOT FIXED
    in editor, if cursor is outside view (like putting cursor at the end of the file and then scrolling to the beginning of the file) and pressing a keyboard media key (like volume +/-) then window scrolls to get cursor into view
    Most nowadays keyboards now have multimedia keys (like play, pause, stop, volume up/down). These keys are not necesarelly mapped to ASCII keystrokes or any other "common" keystroke so pressing them should be transparent to programs other than media players (like Winamp, BSPlayer, etc). What I was saying is that having cursor outside of view in workshop editor and pressing Next track key (which of course changes to next track in winamp playlist) also causes the editor to respond by bringing cursor into view. Hope I was more clear now

    - FIXED
    using CTRL+V in the search box double pastes the text. using right click, paste menu command works ok though
    - FIXED Fancy buttons don't seem to work with images instead of text caption. I can choose a picture, the import dialog (as seen in Graphics Composer) opens but after OK, the picture field is still set to (None)
    - NOT FIXED using SHIFT + mouse click to select a block of text in editor doesn't work if using scroll. SHIFT key seems to lock scroll so that cursor is in view
    it's a common workflow technique (at least for me) when I want to select a big block of text. i put the cursor at the start of selection, scroll to the bottom of intended selection, press SHIFT key and click mouse to the exact end of selection. I don't think I'm doing anything out of the ordinary, you can try it in notepad, word or any other editor window and see what I'm talkin about
    In workshop editor, i put cursor at start of selection, scroll to the bottom of intended selection, press SHIFT key then window automatically jumps back to cursor

    keep up the good work guys

    Leave a comment:


  • ESPsupport
    replied


    4D Workshop3 IDE Alpha (Test Release)
    Rev 3.2.0.10

    Note: All the known bugs fixed. "Slider", "Trackbar" and "Keyboard" widgets added.

    Leave a comment:


  • ESPsupport
    replied


    Should be in the same folder as the .4dg program is in

    Leave a comment:


  • acapek
    replied


    Hallo!
    I loaded down the visi - examples -clock, knob, etc., a pop up appears with the message to copy the .gci and .dat files to the SD-card, but I can not find any .gci or .dat file in the installed folders. Where can I find them?

    Leave a comment:


  • ESPsupport
    replied


    Known bugs in 3.2.0.9

    1. Resizing objects should only be done from the right and/or bottom. There is an issue with top and/or left resizing
    2. Display flashing when lots of errors after compile
    3. Meter a bit out with it's positioning
    4. Images, other than in Image object not inserting properly
    5. LED Digits Leading 0 always false after compile
    6. CTRL-V in search box double pastes
    7. Scrollbar to right of editor moves to extreme right after viewing a non-Visi Window.
    8. 'Scan line index out of range' error when generating object that exceeds display dimensions.

    Leave a comment:

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