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  • Where are the entries

    Very simple newby question:

    Have loaded and run GC 3.0.0.23

    Starts ok but there are no entries in the box

    Where do theses come from?

    Cheers

    Will

  • #2


    The 'add' button is beneath the box
    Mark

    Comment


    • #3


      Thanks for the response.

      I think I understand now. I first create or obtain the images. Then use the "Add" button to add them to the entries list. Then I can instance them on the simulated display.

      Is there a library of the simpler images that people use all the time like Buttons, Dials, Displays, Keyboards / keypads that would save me the time and also standardise the look of the displays?

      It was the look of the screen in the specs that really sold me on the idea!

      Cheers

      Will

      Comment


      • #4


        You can add gauges buttons etc in workshop - visi

        Comment


        • #5


          kaddrison wrote: You can add gauges buttons etc in workshop - visi
          Sorry -I don't understand - what is visi?

          An App/Menu item/or what?

          Will

          Comment


          • #6


            When you click 'New', rather that using the selected '4DGL program', select the '4D-Visi program' entry.

            Also check out some of the 4d Visi samples (File, Open Samples)
            Mark

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            • #7


              Errr ? I could only find this functionality in the 4DWorkshop3IDE and not the GC. Is this correct?

              Will

              PS: I need to find a simple graphics library for GC ?

              Comment


              • #8


                Correct.

                It's really for 4DGL and since there is 'code' that goes with it that's the correct home for that.

                If you want to use it with SGC, you will just need to generate an 'empty' program and then use the programnameconst.inc file to work out the SGC offsets. SGC is not as fast as GFX though, Just something you need to be aware of, it may not affect what you are doing.
                Mark

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