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  • ESPsupport
    replied


    Correct.

    It's really for 4DGL and since there is 'code' that goes with it that's the correct home for that.

    If you want to use it with SGC, you will just need to generate an 'empty' program and then use the programnameconst.inc file to work out the SGC offsets. SGC is not as fast as GFX though, Just something you need to be aware of, it may not affect what you are doing.

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  • Will_D
    replied


    Errr ? I could only find this functionality in the 4DWorkshop3IDE and not the GC. Is this correct?

    Will

    PS: I need to find a simple graphics library for GC ?

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  • ESPsupport
    replied


    When you click 'New', rather that using the selected '4DGL program', select the '4D-Visi program' entry.

    Also check out some of the 4d Visi samples (File, Open Samples)

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  • Will_D
    replied


    kaddrison wrote: You can add gauges buttons etc in workshop - visi
    Sorry -I don't understand - what is visi?

    An App/Menu item/or what?

    Will

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  • kaddrison
    replied


    You can add gauges buttons etc in workshop - visi

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  • Will_D
    replied


    Thanks for the response.

    I think I understand now. I first create or obtain the images. Then use the "Add" button to add them to the entries list. Then I can instance them on the simulated display.

    Is there a library of the simpler images that people use all the time like Buttons, Dials, Displays, Keyboards / keypads that would save me the time and also standardise the look of the displays?

    It was the look of the screen in the specs that really sold me on the idea!

    Cheers

    Will

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  • ESPsupport
    replied


    The 'add' button is beneath the box

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  • Will_D
    started a topic Where are the entries

    Where are the entries

    Very simple newby question:

    Have loaded and run GC 3.0.0.23

    Starts ok but there are no entries in the box

    Where do theses come from?

    Cheers

    Will
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