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Replacement for .4FN in 4DGL Workshop 3

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  • Replacement for .4FN in 4DGL Workshop 3

    How can I compile/write to SD-card .4FN module in Workshop 3? This feature was supported in the previous versions of Workshop by setting .4XE or .4FN extension of compiling file.
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    In the present version only Load to RAM/Flash features are available ("Download" button in the toolbar).

  • #2


    There never was an option to create a .4fn or .4xe, it is automatically selected based on the code in your program. (If you program expects an argument it's .4fn else it's .4xe)

    HTH
    Mark

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