I am working with the 4Duino-24 as a uLCD-24PTU in order to use Visi-Genie. At the upper part of the screen, I have need for 3 dynamic text items: Gear Position Indication; Shift Indication; Speed. In order to have a polished user interface, the font attributes can not be generic. Considering the Gear Position Indicator, it needs to be set from code to be a green "N" or the numbers 1-6 in grey. This is a fixed number of possibilities, so I am guessing you would suggest images. I see that a userimage can be used like a slideshow, but how would I explicitly choose an image to display? If I used static images stacked, how would I programmatically select which one was on top?
The Shift Indicator is simply a text object which will need to blink when a certain preset RPM is read through the analog input. It could be an image, but how do I show/hide it and make it blink?
What about the speed? This changes constantly.
What I am struggling with is the lack of control over objects and their properties (visible, forecolor, fill color, caption, etc.). Without control over objects, I also wonder how to update parts of the screen without updating the whole screen. I've built my main screen and I am extremely happy with the look and feel your Workshop easily gave me, but I am lost on how to access and dynamically set all the attributes available at design time. Some workarounds would force terrible compromises in the polished look.
Also, I'm sure it is because I am not working with the 4Duino-24 explicitly selected, but the pinins were not responding to my tests with a potentiometer wired in.
If I am using the wrong display/tools for the job, would you have a suggestion on what would be more appropriate? Thank you.
The Shift Indicator is simply a text object which will need to blink when a certain preset RPM is read through the analog input. It could be an image, but how do I show/hide it and make it blink?
What about the speed? This changes constantly.
What I am struggling with is the lack of control over objects and their properties (visible, forecolor, fill color, caption, etc.). Without control over objects, I also wonder how to update parts of the screen without updating the whole screen. I've built my main screen and I am extremely happy with the look and feel your Workshop easily gave me, but I am lost on how to access and dynamically set all the attributes available at design time. Some workarounds would force terrible compromises in the polished look.
Also, I'm sure it is because I am not working with the 4Duino-24 explicitly selected, but the pinins were not responding to my tests with a potentiometer wired in.
If I am using the wrong display/tools for the job, would you have a suggestion on what would be more appropriate? Thank you.
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