Announcement

Collapse
No announcement yet.

Display Orientation

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Display Orientation

    Hello,
    I am writing a program with the gen4-ulcd-32dt, and I am getting issues with changing the display orientation on my LCD. I set up the program to be in Portrait Reversed (and it displays the program in Portrait Reversed on the Object Inspector), but when compiling the program on the LCD, it shows the Forms in Portrait.
    Is there a step I am missing when compiling the program?

    Thank you,

    Evan

  • #2
    Hi Evan,

    Use the function
    Code:
    gfx_Set(SCREEN_MODE,PORTRAIT_R)
    in your code to set the display to reverse portrait. Call this function before the repeat-forever loop.

    I hope this helps.

    Best regards.
    Last edited by ivan_4d; 9 April 2021, 05:30 PM.

    Comment

    Working...
    X